Computer Science (CSC) Courses>Fundamentals of Computer Modelling

CSC472 - Fundamentals of Computer Modelling

Description

Theory and practice of implicit and parametric modelling B-splines including NURBS and tensor product surfaces. Subdivision schemes and multi-resolution. Application of wavelets to modelling. Solid modelling including constructive solid modelling, volume models, implicit and point based modelling. Blending, deformation, polygonization, the Blobtree and precise contact modelling. Meshing techniques such as mesh reduction. Procedural modelling methods such as L-systems, and sketch based modelling.

Units

1.5

Hours: lecture-lab-tutorial

3-1-0

Prerequisites

  • Complete all of:
    • CSC305 - Introduction to Computer Graphics (1.5)

Course offered by

Department of Computer Science

Course schedules

Summer timetable available: February 15. Fall and Spring timetables available: May 15.

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