LECTURE 2

CONCEPT GENERATION

 

LEVELS OF CREATIVE DESIGN

Not all engineering design assignments require the same degree or type of creative thinking. In this section, we discuss one approach to classifying design problems according to the opportunities they present for innovative and creative solutions. While most real design activities involve combinations of the categories described here, it is still useful to consider them one at a time.

CHARACTERISTICS OF CREATIVE THINKING

Many people have studied the phenomenon of creative thinking. Some psychologists devote a substantial part of their careers trying to understand what distinguishes the creative person from the individual who rarely, if ever, comes up with a new idea. There are no definitive answers, but there are at least some indications of factors that appear to affect our creativity.

The Nature of Creativity

Creativity is an elusive concept, and there have been many definitions proposed by professionals in the field. Davis organizes definitions of creative thinking into four groups. The first group deals with the concept of combining ideas: for example, "Creative ideas are new combinations of previously unrelated ideas". The second group of definitions emphasizes the originality of the ideas, as typified by this definition attributed to Herbert Fox: "The creative process is any thinking process which solves a problem in an original and useful way". Next are those definitions which emphasize the unexplainable nature of the creative process, such as Carl Jung's assertion that, ".... the creative act... will forever elude... human understanding". The last group of definitions discussed by Davis are those that propose the idea that the creative act is inherently a product of the unconscious mind. For our purposes, we can be content with the insight provided by this range of definitions. We have no need to select from among them, or to consolidate them into a single composite definition.

Models of the Creative Process

These are not rigid linear models; the steps may come out of order, be skipped entirely, or be revisited. We will see that there is substantial overlap between these psychological models of the creative process and our model of the engineering design process. Under our model of engineering design, creativity is part of concept generation, and concept generation in turn is just one of nine steps in the design process. However, as we will see, the creative process models include elements that correspond to steps in our design model other than the concept generation step. We will handle this by presenting the creativity models in their entirety and indicate where they overlap those other elements of our engineering design model.

Fabun model.

First proposed in 1968, this model uses the four stages from Wallas and adds three more.

Removing the overlap with our engineering design process model leaves us with a four-stage model: Manipulation, Incubation, Intimation, and Illumination.

 

Creative Education Foundation model

Proposed in 1976 by the Creative Education Foundation (CEF), this model consists of five stages. Each step involves both a divergent phase in which options are generated, and a convergent phase in which those options are winnowed down and combined or modified. Only the best of those ideas are taken forward to the next phase.

After stripping away the overlaps, what remains is a single-stage model of the creative process-Idea Finding.

Consolidated Model

 

Creative time is not the time to be conservative, analytical, and fearful of failure, since these attitudes can only inhibit you. Remember, in this phase of design our focus is on generating new ideas. Assessing the value of those ideas is a subsequent activity. Let's not jump the gun and confine ourselves to ideas that we think are workable We have plenty of time to discard or modify ideas. So let's do one thing at a time. Let's emphasize the generation of ideas at this point. Our awareness of the attitudes that can help sharpen our creative tendencies can be reinforced by understanding a little bit of the physiology of the human brain.

Modes of Thought

The human brain is a marvelous and mysterious organ. It is the home of our "mind" and the source of all our thinking abilities. Extensive research on the physiological structure of the brain has revealed that different parts of the brain are associated with different modes of thought.

 

MODES OF THOUGHT

Left Brain

Right Brain

Deductive

Inductive

Derivative

Integrating

Specific

General

Logical

Imaginative

Hard

Fuzzy

Linear

Nonlinear

 

BARRIERS TO CREATIVE THINKING

Now that we have some familiarity with basic concepts of creative thinking and with the attitudes that can improve our creativity, "Why aren't we more creative? The answer to this question has two parts. First, most of us are continuously immersed in and surrounded by very strong barriers to creative thinking. Some of these are self-imposed, others arise from external factors. Second, overcoming these barriers takes a concerted effort.

Types of Barriers

Some of the existing barriers to creative thinking include perceptual barriers, cultural barriers, environmental barriers, emotional barriers, and intellectual barriers. Once we understand the nature of these barriers, we can focus on reducing the extent which they interfere with our mental preparation and inhibit our creative thinking.

Types of Perceptual Barriers

TECHNIQUES FOR GENERATING ALTERNATIVES

Understanding the nature of creative thinking and the barriers that serve to inhibit it are a good start towards enhancing our creative capabilities In this section we take the next step by learning several techniques that are designed to help stimulate our ability to generate design alternatives. Before discussing specific techniques, we want to emphasize two extremely important principles that should govern all your concept generation activities.

Procedural Techniques

Now that we have practiced our "mental push-up" exercises diligently, it is time to implement our game strategies. These are approaches to use in actual design situations. The first set that we will discuss provide a structure to enhance the creative productivity of design groups.

Sources of Ideas

Organizing and Combining Ideas

CLOSURE

This exploration of the creative process has provided insights and given us tools that can help us heighten our individual creative powers. Perhaps the three most important lessons to take away from this lecture are that: